userGriglercancel
branchrust_reboot/main/naval_update/boat_buildingcancel

4 Commits over 0 Days - ∞cph!

9 Days Ago
broke up PlayerBoat monolith file
9 Days Ago
comitting to non-controlled sails and torque rudder control scheme for now
10 Days Ago
merge from sail_physics_test
11 Days Ago
fix for client colliders on deployables breaking server PlayerBoat (listen server only) - BoatBuildingBlock reports added children to parent entity and brute-force ignores children between client/server, bit gross but works for now