userGriglercancel
branchrust_reboot/main/naval_update/boat_stabilitycancel

14 Commits over 0 Days - ∞cph!

Yesterday
compile fix
Yesterday
use the same buoyancy sleeping behaviour as tugboat
Yesterday
reduce anti-beaching accel
Yesterday
improvements to sail performance
Yesterday
cleanup
Yesterday
higher drag for boats with no thrust-providing sails, calced infrequently
Yesterday
reduce wheel turn speed
Yesterday
scale sail thrust while lower/raising for smoother transition and less jerk
Yesterday
removed log
Yesterday
merge from naval_update
2 Days Ago
some weak artificial separation forces between boats for a short period, needs more work and some mass involved as it's too simple
2 Days Ago
some detection and pushing to stop crewed playerboats from beaching themselves too badly
2 Days Ago
trying reduced sail thrust 3000->2000
2 Days Ago
boat stability work