branchrust_reboot/main/naval_update/boat_stabilitycancel

14 Commits over 0 Days - Infinitycph!

10 Months Ago
compile fix
10 Months Ago
use the same buoyancy sleeping behaviour as tugboat
10 Months Ago
reduce anti-beaching accel
10 Months Ago
improvements to sail performance
10 Months Ago
cleanup
10 Months Ago
higher drag for boats with no thrust-providing sails, calced infrequently
10 Months Ago
reduce wheel turn speed
10 Months Ago
scale sail thrust while lower/raising for smoother transition and less jerk
10 Months Ago
removed log
10 Months Ago
merge from naval_update
10 Months Ago
some weak artificial separation forces between boats for a short period, needs more work and some mass involved as it's too simple
10 Months Ago
some detection and pushing to stop crewed playerboats from beaching themselves too badly
10 Months Ago
trying reduced sail thrust 3000->2000
10 Months Ago
boat stability work