branchrust_reboot/main/naval_update/boat_stabilitycancel
14 Commits over 0 Days - ∞cph!
use the same buoyancy sleeping behaviour as tugboat
reduce anti-beaching accel
improvements to sail performance
higher drag for boats with no thrust-providing sails, calced infrequently
scale sail thrust while lower/raising for smoother transition and less jerk
some weak artificial separation forces between boats for a short period, needs more work and some mass involved as it's too simple
some detection and pushing to stop crewed playerboats from beaching themselves too badly
trying reduced sail thrust 3000->2000