branchrust_reboot/main/naval_update/boat_stabilitycancel

14 Commits over 0 Days - ∞cph!

2 Months Ago
compile fix
2 Months Ago
use the same buoyancy sleeping behaviour as tugboat
2 Months Ago
reduce anti-beaching accel
2 Months Ago
improvements to sail performance
2 Months Ago
cleanup
2 Months Ago
higher drag for boats with no thrust-providing sails, calced infrequently
2 Months Ago
reduce wheel turn speed
2 Months Ago
scale sail thrust while lower/raising for smoother transition and less jerk
2 Months Ago
removed log
2 Months Ago
merge from naval_update
2 Months Ago
some weak artificial separation forces between boats for a short period, needs more work and some mass involved as it's too simple
2 Months Ago
some detection and pushing to stop crewed playerboats from beaching themselves too badly
2 Months Ago
trying reduced sail thrust 3000->2000
2 Months Ago
boat stability work