branchrust_reboot/main/naval_update/boat_stabilitycancel

14 Commits over 0 Days - ∞cph!

3 Months Ago
compile fix
3 Months Ago
use the same buoyancy sleeping behaviour as tugboat
3 Months Ago
reduce anti-beaching accel
3 Months Ago
improvements to sail performance
3 Months Ago
cleanup
3 Months Ago
higher drag for boats with no thrust-providing sails, calced infrequently
3 Months Ago
reduce wheel turn speed
3 Months Ago
scale sail thrust while lower/raising for smoother transition and less jerk
3 Months Ago
removed log
3 Months Ago
merge from naval_update
3 Months Ago
some weak artificial separation forces between boats for a short period, needs more work and some mass involved as it's too simple
3 Months Ago
some detection and pushing to stop crewed playerboats from beaching themselves too badly
3 Months Ago
trying reduced sail thrust 3000->2000
3 Months Ago
boat stability work