branchrust_reboot/main/naval_update/boat_stabilitycancel

14 Commits over 0 Days - ∞cph!

4 Months Ago
compile fix
4 Months Ago
use the same buoyancy sleeping behaviour as tugboat
4 Months Ago
reduce anti-beaching accel
4 Months Ago
improvements to sail performance
4 Months Ago
cleanup
4 Months Ago
higher drag for boats with no thrust-providing sails, calced infrequently
4 Months Ago
reduce wheel turn speed
4 Months Ago
scale sail thrust while lower/raising for smoother transition and less jerk
4 Months Ago
removed log
4 Months Ago
merge from naval_update
4 Months Ago
some weak artificial separation forces between boats for a short period, needs more work and some mass involved as it's too simple
4 Months Ago
some detection and pushing to stop crewed playerboats from beaching themselves too badly
4 Months Ago
trying reduced sail thrust 3000->2000
4 Months Ago
boat stability work