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6,359 Commits over 4,079 Days - 0.06cph!

1 Year Ago
code baseline
1 Year Ago
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burst module weapons have slightly reduced time between shots and a bit less recoil overall
2 Years Ago
display recovery probability and time left on wounded screen
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add clan table to bandit/outpost
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fixed combat knife crate untie not counting towards mission status
2 Years Ago
ferry terminal loot balance
2 Years Ago
sitem setups skin approval
2 Years Ago
compile fix
2 Years Ago
combat knife can now rapidly untie underwater crates fixed underwater effects not appearing for local player if head is also underwater
2 Years Ago
code cleanup
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add randomization to diver suit
2 Years Ago
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merge from main
2 Years Ago
merge creation_gibs to main
2 Years Ago
network++ block upgrading while animation is playing
2 Years Ago
merge from main
2 Years Ago
NRE checks play old upgrade sound when creation gibs are disabled perf fix
2 Years Ago
code cleanup
2 Years Ago
merge from main
2 Years Ago
merge into experimental
2 Years Ago
merge into main
2 Years Ago
lowered number of PFX during creation effect fixed triangle foundations walls not active during creation effect
2 Years Ago
merge from main
2 Years Ago
shipping container sitem
2 Years Ago
merge from main
2 Years Ago
merge into main from creation_gibs
2 Years Ago
compile fix
2 Years Ago
merge into experimental
2 Years Ago
merge into main
2 Years Ago
menu option to disable creation effects
2 Years Ago
merge from main
2 Years Ago
fixed foundation side walls not appearing during creation phase fixed blocks with multiple gib instances not obeying transform/rotation ( stairs)
2 Years Ago
added effects.creationeffects convar (default true) debug.log cleanup fixed a few leaks fixed a bug where some creation effects would be at 0,0,0
2 Years Ago
compile fix
2 Years Ago
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