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3,116 Commits over 3,013 Days - 0.04cph!

4 Days Ago
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9 Days Ago
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9 Days Ago
merge from burstmodule_improvements
11 Days Ago
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32 Days Ago
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33 Days Ago
merge into main
35 Days Ago
removed internal mod (burst) slot from AR/m249/lmg
38 Days Ago
burst module added to component category( fixes p17 needing burst module for repair)
38 Days Ago
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39 Days Ago
fixed weird burst behavior when holstering/reloading
46 Days Ago
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3 Months Ago
increased large wooden storage capacity to 48 slots ( was 30 ) increased small wooden storage capacity to 18 slots ( was 12 ) protocol++
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4 Months Ago
fixed permanent flashbang deafness fixed molotov clipping issue slightly increased flashbang effect duration
4 Months Ago
added isToggleSwitch option to SimpleSwitch_LightSwitch
4 Months Ago
flashbang tech tree setup
4 Months Ago
fixed molotov 'placement'
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molotov wick effects molotov balance molotov now in t2 tech tree flashbang has much larger damage radius but less damage
4 Months Ago
fixed JPEG AR marked as glowing
4 Months Ago
merge into main
4 Months Ago
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fixed viewmodel bob taking too long to lerp out during ADS transition (re: hJune fail)
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skin approval
5 Months Ago
lowered f1 grenade fuse to 2.5s (was 3.0)
5 Months Ago
slightly reduced m39 inaccuracy
5 Months Ago
fixed issue where the first shot fired while beginning ADS would still play the non ADS fire animation obscuring the camera sped up SAR deploy duration/animation slightly increased m39 fire rate to match SAR adjusted m39 recoil toned down m39 ADS punch
5 Months Ago
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5 Months Ago
shotgun slugs now have less damage falloff