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6,043 Commits over 3,683 Days - 0.07cph!

Yesterday
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8 Days Ago
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15 Days Ago
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22 Days Ago
skin approval
23 Days Ago
reduced prisoner hood cost to 20 cloth, added crafting time
23 Days Ago
hood/handcuff availability
23 Days Ago
updated travelling vendor manifest
23 Days Ago
modify order colors
29 Days Ago
Thank you to everyone who has supported Rust over the past 10 years and 100,000 commits. Here's to 100,000 more!
29 Days Ago
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35 Days Ago
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50 Days Ago
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58 Days Ago
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2 Months Ago
skin approval + twitch drops
2 Months Ago
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2 Months Ago
fix 2
2 Months Ago
flame spread fix candidate
2 Months Ago
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3 Months Ago
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3 Months Ago
unhinged changes not going to main
3 Months Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
3 Months Ago
holosight missing file
3 Months Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
3 Months Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
3 Months Ago
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3 Months Ago
thinner holosight edges
3 Months Ago
reduced SAR aimcone and tightened up fire animation
3 Months Ago
reduced SAP aimcone
3 Months Ago
decreased LR300 damage falloff (more damage at longer range) increased LR300 bullet velocity decreased LR300 horizontal recoil
3 Months Ago
reduced refire delay for burst module from 3x refire to 2x refire rate
3 Months Ago
update double cover gibs
3 Months Ago
safezone recyclers yield 20% less resources than before and take 8 seconds per cycle radtown recyclers yield 20% more resources than before and take 5 seconds per cycle
3 Months Ago
backup
3 Months Ago
merge from 96514
3 Months Ago
updated wooden barricade covers to be double size
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving)
3 Months Ago
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3 Months Ago
fixed muted spread of incendiary rockets, updated visuals
3 Months Ago
reduced cost of incendiary rockets and slightly increased damage reduced gear cost in HMLMG removed tech trash from drone crafting cost
3 Months Ago
increased roadsign armor condition decreased metal plate craft cost from 25 to 18 hqm
3 Months Ago
hv ammo craft yield increased to match non hv ammo torpedo craft yield increased to 5 from 3 slightly increased torpedo surface accuracy submarine duo fires torpedos slightly faster than solo
3 Months Ago
reduce hv ammo gp cost
3 Months Ago
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4 Months Ago
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4 Months Ago
merge from main