userHelkcancel

6,032 Commits over 3,653 Days - 0.07cph!

4 Days Ago
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12 Days Ago
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19 Days Ago
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25 Days Ago
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27 Days Ago
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33 Days Ago
skin approval + twitch drops
40 Days Ago
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41 Days Ago
fix 2
41 Days Ago
flame spread fix candidate
43 Days Ago
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47 Days Ago
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55 Days Ago
unhinged changes not going to main
56 Days Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
56 Days Ago
holosight missing file
56 Days Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
56 Days Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
56 Days Ago
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56 Days Ago
thinner holosight edges
57 Days Ago
reduced SAR aimcone and tightened up fire animation
57 Days Ago
reduced SAP aimcone
57 Days Ago
decreased LR300 damage falloff (more damage at longer range) increased LR300 bullet velocity decreased LR300 horizontal recoil
57 Days Ago
reduced refire delay for burst module from 3x refire to 2x refire rate
57 Days Ago
update double cover gibs
57 Days Ago
safezone recyclers yield 20% less resources than before and take 8 seconds per cycle radtown recyclers yield 20% more resources than before and take 5 seconds per cycle
57 Days Ago
backup
57 Days Ago
merge from 96514
57 Days Ago
updated wooden barricade covers to be double size
57 Days Ago
merge from main
60 Days Ago
merge from main
60 Days Ago
moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving)
2 Months Ago
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2 Months Ago
fixed muted spread of incendiary rockets, updated visuals
2 Months Ago
reduced cost of incendiary rockets and slightly increased damage reduced gear cost in HMLMG removed tech trash from drone crafting cost
2 Months Ago
increased roadsign armor condition decreased metal plate craft cost from 25 to 18 hqm
2 Months Ago
hv ammo craft yield increased to match non hv ammo torpedo craft yield increased to 5 from 3 slightly increased torpedo surface accuracy submarine duo fires torpedos slightly faster than solo
2 Months Ago
reduce hv ammo gp cost
2 Months Ago
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2 Months Ago
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3 Months Ago
merge from main
3 Months Ago
messing around
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
pilot light on 3p flamer
3 Months Ago
slightly increased AI flamethrower range
3 Months Ago
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3 Months Ago
fixed flamer collision
3 Months Ago
compile fix
3 Months Ago
ai usage balance
3 Months Ago
npcs can now drop loot specific to their loadout added spas and m249 npcs back to heavy loadout in addition to minigun/flamer