6,112 Commits over 3,806 Days - 0.07cph!
lumberjack harvest mission
mission providers address the player properly when they have completed a mission
conversation adjustments
Do not show mission location at 0,0,0 when no location is specified
remove error log
mission points drop to ground
CanAcceptMission now validates generated mission positions
fixed active mission not being reset on client after a seed change
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deer hunt objective text
only allow acceptance of mission if no active missions
adjust hunter conversation
bugfixes, longer time limits on missions
apply mission conversation to MissionProviderOutpost A/B
Hunter conversation
NREs and bugfixes
new missions
save/load bugfixes
move mission saving into playerstate
optional autocomplete objective
optional progression of objective if inactive
update ddraw for worldpositiongenerator
checks for mission repeatable on fail/success
show mission time remaining on HUD
always fail mission upon death
killObjective bugfixes
createdEntity cleanup fixes
placed providers at various monuments
nre fix
placeholder mission providers
metric tonne of UI work