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6,337 Commits over 4,199 Days - 0.06cph!

6 Years Ago
NRE fix
6 Years Ago
skin approval
6 Years Ago
NPC vendors now refill their stock slowly instead of having an infinite amount always available
6 Years Ago
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6 Years Ago
mission progress
6 Years Ago
mission save/load
6 Years Ago
merge from main
6 Years Ago
skin approval
6 Years Ago
merge from main
6 Years Ago
backup
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
prevent accidental hammer pickups
6 Years Ago
skin approval
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
skin approval
6 Years Ago
allow teammates to mount newly purchased vehicles in safe zone
6 Years Ago
skin pre-approval
6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
fixed oilrig crate depspawning
6 Years Ago
merge from main
6 Years Ago
skin approval
6 Years Ago
ch47 approach fix
6 Years Ago
fixed bounds of bandit sentry being too large
6 Years Ago
fixed boat spawn on map load
6 Years Ago
added scuba gear and kayak sales to the boat vendor reduced nobuild zone around boat vendor
6 Years Ago
adjusted boat spawn position
6 Years Ago
removed motorboat/rhib spawns, added rhib to boat vendor
6 Years Ago
updated rhib physics
6 Years Ago
merge from main
6 Years Ago
removed crate/barrel spawns from fishing village, added additional sentries, no longer spawn in arctic
6 Years Ago
safe zones + sentries
6 Years Ago
boat vendors
6 Years Ago
merge from main
6 Years Ago
backup
6 Years Ago
merge from main
6 Years Ago
skin approval + pre approval
6 Years Ago
skin approval
6 Years Ago
missions baseline
6 Years Ago
ch47 departure fix
6 Years Ago
manual skin approval
6 Years Ago
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6 Years Ago
hide mixing recipes that require blueprint the player does not have
6 Years Ago
consumable ui duration bugfixes and balance