userHelkcancel

4,771 Commits over 4,321 Days - 0.05cph!

11 Years Ago
merged sentry guide into main
11 Years Ago
fixed beartraps always looking unarmed
11 Years Ago
canceling a craft breaks any items with condition in the recipie before returning them
11 Years Ago
Can rotate turrets to face a different area (when offline)
11 Years Ago
fix for floating snap trap
11 Years Ago
turret realm remove server contents set to 0
11 Years Ago
grenade throw distances unified grenades are a lot more predictable, less bounce, more friction
11 Years Ago
merge from main
11 Years Ago
merge into main
11 Years Ago
grenades can stack to 2
11 Years Ago
update loot tables
11 Years Ago
added preventbuilding to autoturret, derp
11 Years Ago
autoturret no longer stops firing when you crouch super close to it autoturret lines barrel up to target more accurately
11 Years Ago
campfire, furnace, small stash no longer deployable in water
11 Years Ago
fixed AK recoil being almost non existant, back to old levels
11 Years Ago
weapons used as crafting ingredients unload all of their ammo before being used up
11 Years Ago
groundwatch can specify layers (no more floating turrets)
11 Years Ago
fixed auto turret NRE's
11 Years Ago
firearms found in radtowns/barrels spawn with zero or almost zero condition
11 Years Ago
actually fixed infinite 556 ammo
11 Years Ago
item condition inversely reduces research chance by 50% instead of 100%
11 Years Ago
broken items can be researched, albeit at huge risk for destruction
11 Years Ago
stone spear once again takes wooden spear instead of 300 wood to craft
11 Years Ago
door health/armor balance sheet metal door cheaper
11 Years Ago
protocol++
11 Years Ago
bone knife & eoka no longer fill up the uncommon spawn table (now common) mace, longsword, large cleaver now uncommon instead of rare salvaged sword common higher chance for usable weapons/tools in radtowns drastically reduced ammo found with weapons in radtowns
11 Years Ago
manifest, loot, etc
11 Years Ago
shelves have way higher health + proper physics material
11 Years Ago
slightly reduced bullet damage
11 Years Ago
fixed spear repeat delay buffed arrow headshot multiplier
11 Years Ago
autoturret health increased autoturret bullet protection increased slightly
11 Years Ago
reduced starting ammo of firearms
11 Years Ago
loot table updates
11 Years Ago
fixed research table success calculation
11 Years Ago
helicopter no longer targets sleeping players explosive rounds check line of sight
11 Years Ago
fixed heli console commands
11 Years Ago
fixed survey charge damaging things through walls
11 Years Ago
patrol heli no longer has 1 hp
11 Years Ago
torch nerfed to oblivion
11 Years Ago
autoturrets won't aggro on eachother if shot by errant rounds
11 Years Ago
fixed napalm issues
11 Years Ago
fixed most napalm extinguishing right after spawn from helicopter rockets
11 Years Ago
m249 implemented
11 Years Ago
m249 balance + loot
11 Years Ago
m249 not user craftable
11 Years Ago
cannot place pumpjacks or quarries under water anymore
11 Years Ago
fixed potential survey charge issues survey charge does not create underwater craters
11 Years Ago
fixed survey charges working underwater fixed survey charges sometimes not working
11 Years Ago
manifest et al
11 Years Ago
m249 actually unresearchable and uncraftable