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6,112 Commits over 3,806 Days - 0.07cph!

1 Year Ago
progress
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merge from code
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merge from main
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code baseline
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burst module weapons have slightly reduced time between shots and a bit less recoil overall
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display recovery probability and time left on wounded screen
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add clan table to bandit/outpost
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fixed combat knife crate untie not counting towards mission status
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ferry terminal loot balance
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sitem setups skin approval
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compile fix
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combat knife can now rapidly untie underwater crates fixed underwater effects not appearing for local player if head is also underwater
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code cleanup
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add randomization to diver suit
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merge from main
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merge creation_gibs to main
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network++ block upgrading while animation is playing
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merge from main
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NRE checks play old upgrade sound when creation gibs are disabled perf fix
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code cleanup
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merge from main
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merge into experimental
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merge into main
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lowered number of PFX during creation effect fixed triangle foundations walls not active during creation effect
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merge from main
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shipping container sitem
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merge from main
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merge into main from creation_gibs
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compile fix
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merge into experimental
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merge into main
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menu option to disable creation effects
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merge from main
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fixed foundation side walls not appearing during creation phase fixed blocks with multiple gib instances not obeying transform/rotation ( stairs)