681 Commits over 913 Days - 0.03cph!
vendingmachine_ui_refresh -> main
server_browser_update_2 -> main (MERGING EARLY TO GET SOME EARLY FEEDBACK) (NO SORTING SUPPORT YET)
deployable_snapping_fix_2 -> main
vendingmachine_ui_refresh -> main
vendingmachine_ui_refresh -> main
vendingmachine_ui_refresh -> main
vendingmachine_ui_refresh -> main
deployablesnapping_preview_fix -> main
Fix smoke grenade manager returns driving me crazy
transformchanged_cleanup -> main
transformchanged_cleanup -> main
server_browser_row_fix -> main
doubleconnect_eac_fix -> main
boatai_los_swapfix -> main
console_quickjoin_fix -> main
server_browser_improvements -> main
console_quickjoin_fix -> main
unskinned_windmill -> main
- Build errors with a string builder
- Append new line between message and stack trace
Can now ctrl scroll to increase/decrease scale without having to always change the convar
Wire up Global.consoleScale to the new console font scale
generate_commands_2 -> main
- Fix more console compile errors
- Fix WakeAIZ compile error
skybox_slider_fix -> main
loading_screen_fixes -> main
sendmodelstate_optimization -> main
Fix BaseProjectile::ServerUse being called with null/0 values in damageScale, speedModifier, origin, bullet thickness.
Only affects staging.
Affected things:
- PT Boat Turrets
- Flamethrowers
- Autoturrets with Generic Fireables
- Attack Helicopter Turret
server_browser_phrase_fix -> main
boat_highspeed_parenting_fix -> main
delay_browser_changes -> main
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