userIan Hendersoncancel
branchrust_reboot/main/biofuel_generatorcancel

47 Commits over 0 Days - Infinitycph!

27 Days Ago
Indicator lights listen to their being disabled
27 Days Ago
fix wacky hand rotation
27 Days Ago
main -> biofuel_generator
28 Days Ago
- eye centre fix
28 Days Ago
Add stir lock convar
28 Days Ago
Better colliders
28 Days Ago
Compile errors
28 Days Ago
main -> biofuel_generator
29 Days Ago
Dung gives 1 fuel
29 Days Ago
Ensure you cant stir the biofuel generator when it overhangs an edge
29 Days Ago
Fix dismount not removing the stir bar
29 Days Ago
Ensure biofuel generator can be picked up even if its child is spawned
29 Days Ago
Fix biofuel generator flag collision
29 Days Ago
- Manifest fixes
29 Days Ago
- Remove broken test stir - Swap to idle
29 Days Ago
Some more fly work
29 Days Ago
Add some more text to the screen in the biofuel generator
29 Days Ago
Open/close sounds
30 Days Ago
Add a 'needs stirring' electrical output so people can make circuits letting them know the generator needs stirred
30 Days Ago
Fix the deployment being the wrong way around
30 Days Ago
Add blinking 'processing' and 'blocked' text on the info display
30 Days Ago
Indicator + light notify LOD
30 Days Ago
Tech tree fixes
30 Days Ago
Minimum of 1 fuel for even worse foods (grubs)
30 Days Ago
- Description - Crafting costs - Tech tree
30 Days Ago
- Have to restir after adding new food - Show a little pop animation in the loot panel ui to show its been reset - Make 'electircity required' show in red
30 Days Ago
- Turn off lamp and indicator if theres no power connected to the biofuel generator - "stirring" -> "stirred"
30 Days Ago
Reduce power consumption
30 Days Ago
Add emissive indicator lights: - green flashing when done (fuel in and not food) - green when cooking normally - solid red when no food (to show its burning power) - red flashing when needing to be stirred
30 Days Ago
Better flies
30 Days Ago
Hide the spoon in the guide prefab
30 Days Ago
- Add stirring animations - Add viewmodel animation - Make generalised mounted camera anim system
30 Days Ago
main -> biofuel_generator
31 Days Ago
Remove unneeded test
31 Days Ago
- Scale low grade + process time with food calories - Cache consumable component
31 Days Ago
- 30 mins between stirs - blanket 60 fuel required before each stir
31 Days Ago
- Filling/draining bar - Better electric port setup - Minor colour changes
31 Days Ago
- Ensure you need to be super close to the generator to be able to stir
31 Days Ago
- Setup lewis's new UI - Stir is now a progress bar - Minor mount/dismount changes
31 Days Ago
main -> biofuel_generator
35 Days Ago
- When stirring the generator you're now mounted (just at current standing position) - When letting go of E stop the mounting - Show 'no electricity status' if stirred but no power
35 Days Ago
Add in a stir status panel showing if we are currently stirred or not
35 Days Ago
main -> biofuel_generator
41 Days Ago
Require manual periodic stirring of the bio mixture to ensure its turned into low grade
41 Days Ago
- Setup biofuel generator ui - Takes in food, converts to low grade
41 Days Ago
- Basic script setup - Initial IO power input
42 Days Ago
main -> biofuel_generator