branchrust_reboot/main/danger_zones_parentcancel
9 Commits over 0 Days - ∞cph!
Ensured we don't get into orbit strafes with a parented player
Further revisions to use player references rather than just raw positions
Heli strafing now sets up correctly with new parenting logic. Orbit strafing now recalculates moved target positions correctly
Implemented dynamic position target updates.
Ground mask now checks for large vehicles (cargo, tugs)
More accurate player strafe runs
Zones positions now properly follow parent
Increase performance when updating zone scores
Fixed problem causing zones to spawned when they shouldn't be
Danger zone backend now supports a parent and handles local positions