userIan Hendersoncancel
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10 Commits over 0 Days - ∞cph!

3 Months Ago
Improved blunt wood decal
3 Months Ago
some more minor dirt adjustments
3 Months Ago
Make slashes cause smaller decals than blunt, cause that makes sense
3 Months Ago
Blunt effects now support non uniform scaling (skew)
3 Months Ago
Added random rotation modifer to all bullet decals
3 Months Ago
Ensure all stab effects have rotation modifers on them
3 Months Ago
Further refinements to slash effects
3 Months Ago
Fixed metal ore scale issues
3 Months Ago
First set of refinements to the rest of the slash details
3 Months Ago
Improvements to impact effects to alow non uniform scaling. Applied to some standard hit effects with greater variety in rotation and scale https://files.facepunch.com/ianhenderson/1b0711b1/Photos_5N3eHM2sXK.jpg