branchrust_reboot/main/impact_details_varietycancel
10 Commits over 0 Days - ∞cph!
Improved blunt wood decal
some more minor dirt adjustments
Make slashes cause smaller decals than blunt, cause that makes sense
Blunt effects now support non uniform scaling (skew)
Added random rotation modifer to all bullet decals
Ensure all stab effects have rotation modifers on them
Further refinements to slash effects
Fixed metal ore scale issues
First set of refinements to the rest of the slash details
Improvements to impact effects to alow non uniform scaling. Applied to some standard hit effects with greater variety in rotation and scale
https://files.facepunch.com/ianhenderson/1b0711b1/Photos_5N3eHM2sXK.jpg