branchrust_reboot/main/naval_updatecancel
113 Commits over 214 Days - 0.02cph!
pt_boat_polish_pass_2 -> naval_update
merge from naval_update/deep_sea
merge from deepsea_generation_tweaks
50cal_animations -> naval_update
50cal_animation -> naval_update
50cal_animations -> naval_update
50cal_animations -> naval_update
50cal_animations -> naval_update
turret_fixes -> naval_update
Fix deploy animations not working
- Add the same fix to turn on / turn off and set hold type
- FIxed PT boat not loading properly sometimes as it was marked as an 'invalid boat' when it couldnt get a reference to its storage area
- Fixed weird piloted by ai bug when loading PT Boat
- Lowered reload time from 15.3 to 15 seconds
rhib_fixes -> naval_update
pt_boat_turrets -> naval_update
pt_boat_turrets -> naval_update
scientist_boat_ai -> naval_update
pt_boat_turrets -> naval_update
pt_boat_turrets -> naval_update
pt_boat_turrets -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
turretsv2 -> naval_update 🎉
turret_animation_alignment_fix -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
pt_boat_turrets -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
turret_head_animations -> naval_update
turret_head_animations -> naval_update
turret_head_animations -> naval_update
scientist_boats_ai_improvements_3 -> naval_update
scientist_boat_ai_improvements_3 -> naval_update
scientist_boats_improvements_3 -> naval_update
turret_head_animations -> naval_update
scientist_boat_ai_improvements_3 -> naval_update
scientist_boat_ai_improvements -> naval_update
Add proper null check when dismounting weapon seats
turret_viewmodel -> naval_update
Add more playables null checks
playables_fixes_2 -> naval_update
Fix rear turret clipping on the ptboat
Compass reference is broken here too for some reason
pt_boat_2 -> naval_update