branchrust_reboot/main/naval_update/turret_head_animationscancel
7 Commits over 0 Days - ∞cph!
Head animation system for turrets
Reloading turret starts head anim
Crappy test animation
Disable leg animator to stop hand IKs going crazy
Correctly estimate the right prediction time (wasn't taking timeline difference into consideration)
Enable arms on both turret seats