userIan Hendersoncancel
branchrust_reboot/main/naval_update/turret_head_animationscancel

7 Commits over 0 Days - ∞cph!

Added front controllers
minor tweaks
Head animation system for turrets Reloading turret starts head anim Crappy test animation
More leg fixes
Disable leg animator to stop hand IKs going crazy
Correctly estimate the right prediction time (wasn't taking timeline difference into consideration)
Enable arms on both turret seats