branchrust_reboot/main/naval_update/turret_head_animationscancel
                         
                     
             
         
     
    
        
7 Commits over 0 Days - ∞cph!
    
    
        
        
        
            
            
            
                
                Head animation system for turrets
Reloading turret starts head anim
Crappy test animation
                
                
                
                
             
         
        
        
            
            
            
                
                Disable leg animator to stop hand IKs going crazy
                
                
                
                
             
         
        
            
            
            
                
                Correctly estimate the right prediction time (wasn't taking timeline difference into consideration)
                
                
                
                
             
         
        
            
            
            
                
                Enable arms on both turret seats