branchrust_reboot/main/new_menucancel
121 Commits over 31 Days - 0.16cph!
Bring back modding category to server browser
Add wipe schedule filters back
Soft mask setup for play menu
New blur to the quit modal
Pretending to be a graphics programmer: wrote a semi optimised blur shader for our UI.
Old background ui blur was doing ~130 texture fetches + three draw calls
New one does ~9 texture fetches + 2 draw calls. Output is pretty consistent between old and new.
UI Notifications now has an icon just like the store (rather than a blank entry)
Even dumber compile errors.
Setup info box heros.
Link info box on the dashboard to store/limited
Add patch info hero, updates itself with the latest patch from the manifest
Session page can now understand and quit demos
Added a super basic sessions tab so you can leave a server you're currently in without using console
Use old demo ui setup for the demo system
System to hide and show navigation links dependant on in game state
Bunch of server compile fixes to get ready to merge
Minor animation changes and scrollbar sizes
Finish loading screen flex mockup
WIP: Initial new loading screen setup
Slight menu transparency if in game
Menu open and close fade in/out
Stop quit modal from preventing escape from being picked up in game
Plumbed up 'isOpen' hook for the new menu
More in game to menu plumbing work
Created a new entry point to new menu called MainMenu
Forward all current requests for MainMenuSystem to MainMenu to keep everything contained
Add last played, player count and last wipe information to connection modal
Customisable box setup for more info
Better flex setup for connection modal
Show server tags on connection screen
More consistent sizing on connection screen (no matter the amount of elements)
Better server connection backing
Use on toggle enabled instead (for gamemode filters)
Slighty improved server browser tab behaviour - can now toggle off gamemodes that are already toggled
Better
Server browser now properly responds to gamemode toggles
Setup system to inject tags into existing server browser (dependent on which buttons are on)
Colour notifications differently if they've been seen
Attach cheater ban noticies system to our new notification system
Animate Y instead, some minor animation adjustments
Add 'empty' no notifications insert, which will turn on when no notifications are in
Add support for it to be animated/changed
Keep notifications window closed by default
Add a clear all button to the notifications
Created a small rounded button image
Show red dot above notifications if we have them
Tween it there and away
Better red colour
Reparent notifications window
Fix bug that wasnt showing link icon when a link was provided to the notifications
Convar to add test notifications
Setup Notification prefab
4 Notifications each with different icons
Notification pooling system
Notifications can link to steam external or internal URLS
Properly overlay notifications canvas over everything else
Super simple notifications window blockout
Populate existing filters with defaults on init
Setup search filtering
'show full', 'show empty' and text search now working
Checkbox setup
More exposed values in RustButton (toggle enable, disable and changed)
Update server category text every few seconds when inside a specific category
Setup category button text on each one and link them into the page
Increased overall size of server description
Ensured server connector description space is large enough to scroll properly
Fixed dodgy background on server connector
Remove logs
Fix a bug preventing the rotation arrow from restarting
Tie the state of the refresh button to the current ogoing search