userIan Hendersoncancel
branchrust_reboot/main/shelter_limitcancel

23 Commits over 31 Days - 0.03cph!

10 Months Ago
Fixed bug if markers list was 0 and was trying to be accessed, Main merge - resolved conflicts Protobuf
10 Months Ago
Additional check on server destroyed Removed pointless import Pooled server postions vector
10 Months Ago
Fixed bugs with marker display. Old markers are now resused. Internal default shelter count stored. Removed various debug checks. Cleaned up code.
10 Months Ago
Cleaned up on destroy code. Fixed marker display. Markers are now updated on destroy correctly.
10 Months Ago
Fixed issues with double adding to limited list.
10 Months Ago
Fixed removal from list
10 Months Ago
Redone limited shelter list setup for removal/addition
10 Months Ago
Removed reliance on owner id
10 Months Ago
Added protobuf messages
10 Months Ago
Prevented client error on join. Ensured key exists in list before checking count.
10 Months Ago
Redone and broke shelter map markers again
10 Months Ago
Fixed client build issue - still to fix marker loading
11 Months Ago
Fixed bug causing doubled markers to appear
11 Months Ago
Map now shows shelters owned by player This functionality automatically disables if max_shelters convar is set higher than default
11 Months Ago
Shelters now inform local player if owner Shelters map marker is now instantiated by owned shelters
11 Months Ago
Added shelter limit to toolbar - in the same way as bag limits are displayed
11 Months Ago
Adjusted description to reflect a limit on shelters.
11 Months Ago
Limit now responds to shelters being destroyed
11 Months Ago
Ensured toast is always displayed Streamlined and cleaned up conditional placement checks
11 Months Ago
Ensured limit supports empty shelter list from the beginning,
11 Months Ago
Ensured new placed shelters are added to the limit
11 Months Ago
Seperating limiting code
11 Months Ago
Added groundwork to limit how many shelters a person can have