branchrust_reboot/main/travelling_vendor_revisionscancel
21 Commits over 0 Days - ∞cph!
Fix bug causing vendor to just sell one item
Phrases rebuild
Adjusted default steering smoothing
Increased max speed of vendor
Added convar to increase max speed - if you go crazy and the vendor can't stay on the road then its your fault
Moved vending machine back to shared
Remove infinite stock. Stock will refill every 33% of the vendors total lifetime
Rewrote spawn event to use thresholds instead
Backfires now happen at a random point in the future
Vendor ~
Rewrote ignore system to utilise a single struct
Improved ignore systems reliability
Reduced network load for steering angle - only need a single float
Vending Orders ~
Frees to FreeLists
Resize vending order to largest order entries count
Check before freeing attachment list
NPC Vending order and vending machine cleanup
Refuse used list when grabbing random entries
Cleanup visuals class
Reformat targetting class
Road categories now available on networked worlds
Better placed server/client variable locations
Adjusted name text of travelling vendor icon
Code gen
Vending machine cleanup
Attachment list free'd before being overwritten
Code cleanup 1 ~
Remove unused RPC method in vending machine map marker
Remove unused boolean local update experiment in vending machine map marker
Free current path list used in vendor path install
Increase frequency of building check