userIan Hendersoncancel
branchrust_reboot/main/travelling_vendor_revisionscancel

21 Commits over 0 Days - ∞cph!

1 Year Ago
Fix bug causing vendor to just sell one item
1 Year Ago
Phrases rebuild Adjusted default steering smoothing
1 Year Ago
Increased max speed of vendor Added convar to increase max speed - if you go crazy and the vendor can't stay on the road then its your fault
1 Year Ago
Moved vending machine back to shared
1 Year Ago
Cleanup comments
1 Year Ago
Faster night check
1 Year Ago
Fixed broken night check
1 Year Ago
Remove infinite stock. Stock will refill every 33% of the vendors total lifetime
1 Year Ago
Rewrote spawn event to use thresholds instead
1 Year Ago
Reduced agro radius
1 Year Ago
Added angry horn
1 Year Ago
Backfires now happen at a random point in the future
1 Year Ago
Vendor ~ Rewrote ignore system to utilise a single struct Improved ignore systems reliability Reduced network load for steering angle - only need a single float Vending Orders ~ Frees to FreeLists Resize vending order to largest order entries count Check before freeing attachment list
1 Year Ago
NPC Vending order and vending machine cleanup Refuse used list when grabbing random entries
1 Year Ago
Cleanup visuals class Reformat targetting class
1 Year Ago
Road categories now available on networked worlds
1 Year Ago
Better placed server/client variable locations
1 Year Ago
Adjusted name text of travelling vendor icon
1 Year Ago
Code gen Vending machine cleanup Attachment list free'd before being overwritten
1 Year Ago
Code cleanup 1 ~ Remove unused RPC method in vending machine map marker Remove unused boolean local update experiment in vending machine map marker Free current path list used in vendor path install
1 Year Ago
Increase frequency of building check