userIan Hendersoncancel
branchrust_reboot/main/travelling_vendor_revisionscancel

21 Commits over 0 Days - ∞cph!

4 Months Ago
Fix bug causing vendor to just sell one item
4 Months Ago
Phrases rebuild Adjusted default steering smoothing
4 Months Ago
Increased max speed of vendor Added convar to increase max speed - if you go crazy and the vendor can't stay on the road then its your fault
4 Months Ago
Moved vending machine back to shared
4 Months Ago
Cleanup comments
4 Months Ago
Faster night check
4 Months Ago
Fixed broken night check
4 Months Ago
Remove infinite stock. Stock will refill every 33% of the vendors total lifetime
4 Months Ago
Rewrote spawn event to use thresholds instead
4 Months Ago
Reduced agro radius
4 Months Ago
Added angry horn
4 Months Ago
Backfires now happen at a random point in the future
4 Months Ago
Vendor ~ Rewrote ignore system to utilise a single struct Improved ignore systems reliability Reduced network load for steering angle - only need a single float Vending Orders ~ Frees to FreeLists Resize vending order to largest order entries count Check before freeing attachment list
4 Months Ago
NPC Vending order and vending machine cleanup Refuse used list when grabbing random entries
4 Months Ago
Cleanup visuals class Reformat targetting class
4 Months Ago
Road categories now available on networked worlds
4 Months Ago
Better placed server/client variable locations
4 Months Ago
Adjusted name text of travelling vendor icon
4 Months Ago
Code gen Vending machine cleanup Attachment list free'd before being overwritten
4 Months Ago
Code cleanup 1 ~ Remove unused RPC method in vending machine map marker Remove unused boolean local update experiment in vending machine map marker Free current path list used in vendor path install
4 Months Ago
Increase frequency of building check