userIan Hendersoncancel
branchrust_reboot/main/travelling_vendor_revisionscancel

21 Commits over 0 Days - ∞cph!

12 Months Ago
Fix bug causing vendor to just sell one item
12 Months Ago
Phrases rebuild Adjusted default steering smoothing
12 Months Ago
Increased max speed of vendor Added convar to increase max speed - if you go crazy and the vendor can't stay on the road then its your fault
12 Months Ago
Moved vending machine back to shared
12 Months Ago
Cleanup comments
12 Months Ago
Faster night check
12 Months Ago
Fixed broken night check
12 Months Ago
Remove infinite stock. Stock will refill every 33% of the vendors total lifetime
12 Months Ago
Rewrote spawn event to use thresholds instead
12 Months Ago
Reduced agro radius
12 Months Ago
Added angry horn
12 Months Ago
Backfires now happen at a random point in the future
12 Months Ago
Vendor ~ Rewrote ignore system to utilise a single struct Improved ignore systems reliability Reduced network load for steering angle - only need a single float Vending Orders ~ Frees to FreeLists Resize vending order to largest order entries count Check before freeing attachment list
12 Months Ago
NPC Vending order and vending machine cleanup Refuse used list when grabbing random entries
12 Months Ago
Cleanup visuals class Reformat targetting class
12 Months Ago
Road categories now available on networked worlds
12 Months Ago
Better placed server/client variable locations
12 Months Ago
Adjusted name text of travelling vendor icon
1 Year Ago
Code gen Vending machine cleanup Attachment list free'd before being overwritten
1 Year Ago
Code cleanup 1 ~ Remove unused RPC method in vending machine map marker Remove unused boolean local update experiment in vending machine map marker Free current path list used in vendor path install
1 Year Ago
Increase frequency of building check