branchrust_reboot/main/travelling_vendor_revisionscancel

21 Commits over 0 Days - ∞cph!

3 Days Ago
Fix bug causing vendor to just sell one item
4 Days Ago
Phrases rebuild Adjusted default steering smoothing
4 Days Ago
Increased max speed of vendor Added convar to increase max speed - if you go crazy and the vendor can't stay on the road then its your fault
4 Days Ago
Moved vending machine back to shared
4 Days Ago
Cleanup comments
4 Days Ago
Faster night check
4 Days Ago
Fixed broken night check
4 Days Ago
Remove infinite stock. Stock will refill every 33% of the vendors total lifetime
4 Days Ago
Rewrote spawn event to use thresholds instead
4 Days Ago
Reduced agro radius
4 Days Ago
Added angry horn
4 Days Ago
Backfires now happen at a random point in the future
4 Days Ago
Vendor ~ Rewrote ignore system to utilise a single struct Improved ignore systems reliability Reduced network load for steering angle - only need a single float Vending Orders ~ Frees to FreeLists Resize vending order to largest order entries count Check before freeing attachment list
5 Days Ago
NPC Vending order and vending machine cleanup Refuse used list when grabbing random entries
5 Days Ago
Cleanup visuals class Reformat targetting class
5 Days Ago
Road categories now available on networked worlds
5 Days Ago
Better placed server/client variable locations
8 Days Ago
Adjusted name text of travelling vendor icon
9 Days Ago
Code gen Vending machine cleanup Attachment list free'd before being overwritten
9 Days Ago
Code cleanup 1 ~ Remove unused RPC method in vending machine map marker Remove unused boolean local update experiment in vending machine map marker Free current path list used in vendor path install
9 Days Ago
Increase frequency of building check