208 Commits over 670 Days - 0.01cph!
Added hinges to the van doors
- Rearranged and updated prefabs, separated meshes and made doors separate, updated LODs and colliders
Added LOD5, tweaked AO for consistency, and updated the prefabs
LOD4 and prefab setup for truck models
American truck models
- Worked on AO
- Fixed couple mirroring effects and stretching
- Tuned down the dirt a notch
- Tweaked the colliders
Final tweaks for brutalist church
Brutalist church progress and added blend mask to metal roof textures
Replaced church prefab in the scene
Prefab setup for the church
Added LODs to brutalist church
Brutalist church progress
Brutalist church decals setup
Brutalist church progress
Brutalist church progress
Replaced brutalist church model with the prefab on the scene
Brutalist church progress
Added baked LOD4 for brutalist church
Added colliders to brutalist church
Brutalist church progress
Brutalist church progress
Brutalist church progress
Metal roof textures Update
Added metal roof tileable textures
Brutalist church progress
Added colliders to the truck model
Added american truck models progress
Added air race checkpoint models
Seed vault monument interior progress
Added truck model blockout for a preview
Added wedges to the storage barrel variant C and updated LODs and colliders
Updated storage barrels textures
Assigned the correct gibs to storage_barrel_c prefab
Updated storage barrels colliders and LOD0
Updated the files of old_radio model
Updated textures of the microwave model
Added LODs to the microwave model
Updated textures for the microwave model
Added colliders, LODs, set prefabs, and updated the texturing for the metal briefcase models