userJake_Richcancel
branchrust_reboot/main/cache_entity_linkscancel

4 Commits over 0 Days - Infinitycph!

3 Hours Ago
Tests
3 Hours Ago
Codegen
3 Hours Ago
Add global const for "entity_links" version so we can invalidate all entity links when needed
3 Hours Ago
Cache entity links across server restarts - if a prefab's sockets change since it was saved it will relink sockets - works for copy paste (so we can see how things were linked on a remote server)