branchrust_reboot/main/cache_entity_linkscancel
10 Commits over 0 Days - Infinitycph!
Re-add the "Restoring X/100,000 links" for cases where the cache links aren't used
Pass `serverStartup` parameter into RestoringLoadedEntityLinks() so we don't call RCON.Update() when pasting with copypaste
- probably harmless but it bugged me
merge from main -> cache_entity_links
Add global const for "entity_links" version so we can invalidate all entity links when needed
Cache entity links across server restarts
- if a prefab's sockets change since it was saved it will relink sockets
- works for copy paste (so we can see how things were linked on a remote server)