branchrust_reboot/main/global_networked_bases/shadow_gridscancel
                         
                     
             
         
     
    
        
3 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                Add `force_lod_level` convar to force the culling system to only accept certain LOD levels (and bypass culling for them) to narrow down why certain LODs are disappearing "randomly"
Store LOD level of each mesh in `InstanceLODState`
Still debugging mesh culling randomly breaking
                
                
                
                
             
         
        
        
            
            
            
                
                Move shadows to their own grids
Distance cull both meshes & shadows
Only frustum cull meshes