branchrust_reboot/main/global_networked_bases/shadow_gridscancel
3 Commits over 0 Days - ∞cph!
Add `force_lod_level` convar to force the culling system to only accept certain LOD levels (and bypass culling for them) to narrow down why certain LODs are disappearing "randomly"
Store LOD level of each mesh in `InstanceLODState`
Still debugging mesh culling randomly breaking
Move shadows to their own grids
Distance cull both meshes & shadows
Only frustum cull meshes