userJake_Richcancel
branchrust_reboot/main/outpost_spawningcancel

16 Commits over 0 Days - ∞cph!

25 Days Ago
Fix compile errors
25 Days Ago
Fix resetsleepingbagtimers to reset cooldown on static spawn points as well
25 Days Ago
merge from main -> outpost_spawning
27 Days Ago
Reserialize existing static respawn points
27 Days Ago
Round to nearest minute instead of rounding down so it shows 30m after respawning at outpost instead of 29m
28 Days Ago
Show the number of minutes left if a spawn point has >5m left - "24m" instead of 1420s - once it goes under 5m it will switch back to seconds - only affects static respawn point cooldown since all bags have 5m cooldown
28 Days Ago
Add commands to unlock & lock every respawn point that requires some kind of unlock - `unlockrespawns` - `resetrespawns`
28 Days Ago
S2P outpost
28 Days Ago
Fix not setting cooldown when respawning at outpost after changing other cooldown code
28 Days Ago
Don't require unlocking outpost spawning while testing
28 Days Ago
Requring being authed (unlocking) outpost spawn in vanilla, don't require for softcore
28 Days Ago
Fix vanilla gamemode spawner so it only spawns the respawn point in vanilla
28 Days Ago
Add static respawn point to outpost scene
28 Days Ago
Update manifest
28 Days Ago
Add new static respawn point prefab - different prefab for softcore vs vanilla so they can be configured separately
28 Days Ago
Add support for per-player cooldowns on shared static respawn points Add support for authorizing multiple users on a respawn point - as opposed to bags and beds that can only be assigned to a single user - so players have to "unlock" respawning at outpost first