userJake_Richcancel
branchrust_reboot/main/puzzle_reset_changes/arctic_researchcancel

8 Commits over 0 Days - ∞cph!

Yesterday
Set all spawn groups to spawn their existing maximum amount per tick so it works correctly with the puzzle reset S2P
Yesterday
Add the rest of the SpawnGroups in arctic to the single puzzle reset - otherwise people could loot arctic for free because AI won't respawn until someone loots the blue keycard rooms
Yesterday
Ignore snowmobile spawn group since it doesn't track snowmobile count
Yesterday
Handle SpawnGroups automatically that don't have enough spawn positions to hit the maximum
Yesterday
Show what SpawnGroup has been looted in the ddraw
Yesterday
Add radiation to arctic research and pause until looted S2P
Yesterday
Delete the 2nd puzzle reset for scientist spawners only, attach everything to the main puzzle reset
Yesterday
Merge two PuzzleReset inside the garages into the main puzzle reset - move all the RespawnGroups & ResetEnts over - run "Process" so all SpawnGroup positions are changed - should cause both blue keycard garages to reset with the rest of the monument (except we aren't done yet!)