userJames Kingcancel
branchSpaceUsurperUnity/loadingcancel

8 Commits over 0 Days - ∞cph!

7 Years Ago
Added Steam Cloud example
7 Years Ago
Added a bool LoadCompressed constant
7 Years Ago
Now using a compressed format for Pxc source files
7 Years Ago
Fixed Pxc anim compression
7 Years Ago
Some compression fixes
7 Years Ago
Anim data compression attempt
7 Years Ago
behaviour loop branching more laserunit attacks satellite stage invuln pixel updating satellite toggle invuln pixels Working on a way to compress Pxc anims Merge remote-tracking branch 'refs/remotes/origin/master' into temp Updated game.unity
7 Years Ago
Experimenting with a loading progress system