userJames Kingcancel
branchSpaceUsurperUnity/unity2019cancel

7 Commits over 274 Days - 0.00cph!

5 Years Ago
redux/intro co-op changes redux/octopus multiplayer fixes use stage.PlayerHandler for some Vibrate calls wrapped AddPhysicsForce calls mech stage multiplayer fixes fuse stage multiplayer fixes trench multiplayer fixes, etc fixed other stages for multiplayer some storm pattern stuff made some storm form0 pixels invuln Fixed numPlayers not being available during init Merge branch 'master' of SpaceUsurperUnity Clear hints on stage change Removed old QuickPrompt Clear static fields in cache stores Merge branch 'master' of SpaceUsurperUnity Player count for stages now set on instantiation Merge branch 'master' of SpaceUsurperUnity intro balance for 2 player enemy hp scaled based on player count Meta changes for unity2019 Some initial attempts to find a memory leak Merge branch 'master' into unity2019
5 Years Ago
Update Jenkinsfile
5 Years Ago
Update Jenkinsfile
5 Years Ago
Working in unity2019 again Fixed compiler errors in generated scripts Font asset updates
5 Years Ago
Added memory profiler package Fixed AudioClips not being unloaded / destroyed
5 Years Ago
Update Jenkinsfile
5 Years Ago
Upgrade to Unity 2019