userJames Kingcancel
branchsbox/actiongraph/propertysystemcancel

8 Commits over 0 Days - ∞cph!

56 Days Ago
WIP, probably scrapping this
57 Days Ago
Test dynamic properties get cleaned up when object is destroyed
57 Days Ago
Fix dynamic properties referencing game objects / components
57 Days Ago
Tweak dynamic properties serialization Failing GameObject dynamic property serialization test
57 Days Ago
Make IGameObjectDestroy internal for now Add IGameObjectSerialize scene events (internal) Dynamic property serialization
57 Days Ago
Add IGameObjectDestroy scene event Started on #1773 Dynamic properties API tweaks Dynamic properties tests Basic get / set node Some dynamic property documentation Dynamic property cloning tests
58 Days Ago
Add IGameObjectDestroy scene event Started on #1773 Dynamic properties API tweaks Dynamic properties tests Basic get / set node
60 Days Ago
Update Facepunch.ActionGraphs to 1.9 * Fix graph compilation times * Compiled graphs avoid allocations where possible * Compiled graph performance is now much closer to C# * Cleaner node definition API * Groundwork for new features #1667 * Fixes #1756 * Clean up game object / component reference serialization Add IGameObjectDestroy scene event Started on #1773