userJarryd Campicancel
branchSkyCruise/newroomscancel

13 Commits over 0 Days - ∞cph!

6 Years Ago
New premium cabin Improved delete mode masking, can now delete rooms New economy family cabin UI stuff
6 Years Ago
Coffee table, chess board prop fixes Unsaved Show passenger Icons on room details Room requirements can now use sub categories to find props Bunk bed prop Merge branch 'master' into newrooms Hook up bunk bed prop New dormitory room Enclosure detection fixes, fix for dynamic resident rooms like dormitory Rooms now have a price per passenger
6 Years Ago
Merge cleanup More merge cleanup
6 Years Ago
WIP resource connections prototype More resource connections, state propagation Shaders and visual stuff Merge branch 'master' into resources Can now turn on/off resource visuals Water pipes Fixed nav gen issues Props support an on/off state, will use off if no power/water nearby Delayed activation Hooked up a bunch more props with active/inactive states More props Props are powered when taking thumbnails New prop models Hooking up new props Thumbnails Tech unlocks More thumbnails Shrunk generator, generator now connects to power circuits Shrunk water tank to one tile, hooked it up to new piping system Thumbnails for pipes/power circuits Merge branch 'master' into resources Merge branch 'master' into resources Merge branch 'master' into resources Merge branch 'master' into resources Merge branch 'master' into resources Resource points don't need navmesh WIP drag placement More drag placement More Optimised some loops, fixed some endless loops More loop stuff Hovering over a gauge highlights the cabling/pipes Stagger gauge updates to once a second, was kinda heavy Lots of resource calculation changes, optimisations Zero out starting power/water Can now place more things than a power grid can support, causes erratic behaviour Singleton notifications Power and water 3d icons Merge branch 'master' into resources Power and water icons Show icons on props missing water or power Fixed some icons Fixed some purchasing bugs when drag placing props like power/water More drag fixes New tutorial contract and conditions for connecting props to resources Fixed some cases where passengers were able to use props that were unpowered New sub categories for power/water, deleted some old props Merge branch 'master' into newrooms
6 Years Ago
Auto API updates Remove TextMeshPro, IAP, Ads packages Remove builtin post processing, use package manager instead Merge branch 'master' into newrooms Minimum room area is now metres squared, not axis defined
6 Years Ago
Update to 2018.2.0f2 Merge branch 'master' into newrooms Print room name on rooms Fixed some scale issues and another enclosure issue
6 Years Ago
Send null event when category is closed Merge branch 'master' into newrooms Fixes
6 Years Ago
Added callback when a tab is selected Merge branch 'master' into newrooms Show room details in purchase view Passengers shouldn't wander into rooms that don't belong to them Only show rooms when in room category
6 Years Ago
Added support for a room to be a minimum size Unsaved More room types, assign rooms to passengers, rooms control passenger distribution Show room issues on a tooltip Unsaved Props inside rooms won't get used by passengers who aren't part of that room Fixed some room placement issues
6 Years Ago
Unsaved
6 Years Ago
RoomAreas are purchaseable Rooms now "own" props Codegen
6 Years Ago
Can now mark areas as requiring enclosure Can't place rooms in empty space
6 Years Ago
WIP new room system Callbacks for prop move/add/delete, areas react accordingly