branchrust_reboot/main/Frontier_HighCaliberRevolvercancel
4 Commits over 31 Days - 0.01cph!
Update manifest, fixes revolver not loading
Added an alternative dryfire rate so that the dryfire animation can be played faster than the fire rate on slow firing weapons
Set to 0.2 on the revolver
Added ViewmodelAttachmentOverride component, can be added to the root of a viewmodel to override which transform is used when spawning a viewmodel
Mostly for more precise scope placement
Set up GameobejctToggleState components on reload