userJarryd Campicancel
branchrust_reboot/main/PlayerRigUpdate2cancel

12 Commits over 61 Days - 0.01cph!

17 Days Ago
Merge from main Merged PlayerModel.IK.cs and party_hat.prefab automatically
24 Days Ago
Merge from main Only conflict is cake.entity, auto resolved
31 Days Ago
Merge from main HoldType.Construction override controller conflicted, used the version on this branch as it's more likely to be up to date with newer animations building_planner.entity conflicted, used the version from main PlayerAnimation.controller, 1module_cockpit_with_engine, player_model, PlayerModel.cs and PlayerModel.IK.cs all merged with no issues
38 Days Ago
Merge from main Stomp cake.entity.prefab due to incompatible changes, will need to be redone on this branch
45 Days Ago
Merge from main
52 Days Ago
Merge from main
59 Days Ago
Merge from main Automatically resolved conflicts in flare.weapon, planner.prefab, chainsaw.entity, HeldEntity.cs, PlayerModel.cs
2 Months Ago
Merge from main Planner.prefab caused a conflict, used the versin from main Construction_plans.mat had been changed on main and deleted on this branch, preserved the change
2 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
Merge from oct2025_merge
3 Months Ago
Merge from oct2025_merge