userJarryd Campicancel
branchrust_reboot/main/PlayerRigUpdate2cancel

11 Commits over 61 Days - 0.01cph!

4 Days Ago
Merge from main Only conflict is cake.entity, auto resolved
11 Days Ago
Merge from main HoldType.Construction override controller conflicted, used the version on this branch as it's more likely to be up to date with newer animations building_planner.entity conflicted, used the version from main PlayerAnimation.controller, 1module_cockpit_with_engine, player_model, PlayerModel.cs and PlayerModel.IK.cs all merged with no issues
18 Days Ago
Merge from main Stomp cake.entity.prefab due to incompatible changes, will need to be redone on this branch
25 Days Ago
Merge from main
32 Days Ago
Merge from main
39 Days Ago
Merge from main Automatically resolved conflicts in flare.weapon, planner.prefab, chainsaw.entity, HeldEntity.cs, PlayerModel.cs
46 Days Ago
Merge from main Planner.prefab caused a conflict, used the versin from main Construction_plans.mat had been changed on main and deleted on this branch, preserved the change
53 Days Ago
Merge from main
60 Days Ago
Merge from main
2 Months Ago
Merge from oct2025_merge
2 Months Ago
Merge from oct2025_merge