userJarryd Campicancel
branchrust_reboot/main/PlayerRigUpdate2/melee_subsystemcancel

6 Commits over 0 Days - ∞cph!

Yesterday
Exposed and improved mask blend speed
Yesterday
Fixed missing threshold transitions on torch controller
Yesterday
Fixed controller handles starting at full weight
Yesterday
Better/more insane way of blending masks, run two concurrent controllers with different masks and blend them in/out Seems to work well, masks the difference in left hand pos
Yesterday
Added API to swap avatar masks Switch to full upper body mask during light/extinguish animations
Yesterday
WIP melee weapon animation sub system work Run a child controller per weapon