userJarryd Campicancel
branchrust_reboot/main/base_decor_DLCcancel

111 Commits over 0 Days - ∞cph!

2 Years Ago
Add "wantedposter.autorefresh" convar If set to true, when a wanted poster is assigned it will regenerate that image every 5 seconds for faster visual iterating
2 Years Ago
Remove unused poster prefabs Added some precautions to prevent the inventory screen affecting the screnshot process
2 Years Ago
Adjust wanted poster sizing to fit new models
2 Years Ago
Client compile fix
2 Years Ago
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2 Years Ago
Add an idle transition post kick anim so it doesn't just stop and adjust gesture duration so it doesn't end early Improves the snapping, still not 100%
2 Years Ago
Moved the kick action on the double doors to a radial menu, requiring a long hold Fits the action better, makes the player pause before opening which makes the gesture feel more natural
2 Years Ago
Disable trophy gathering from butcher knife Setup new skinning knife Fixed some decor dlc stuff being marked as researchable
2 Years Ago
Temp categories on wanted posters
2 Years Ago
Fix wanted poster screenshot sometimes including the local players clothing
2 Years Ago
Enabled the trophy drop on sharks
2 Years Ago
Don't let torch holder clip through ceiling
2 Years Ago
Fixed a misaligned deploy volume on the fish trophy
2 Years Ago
Fixed stag trophies not working
2 Years Ago
Subtract 88893 and apply LOD differently, broke a few edge cases
2 Years Ago
LOD adjustments for torch holder
2 Years Ago
Offset and adjust entity bounds for wanted posters to fix not being interactable/visible on some building grades
2 Years Ago
Set up wanted poster variants as skins
2 Years Ago
Bar door tweaks
2 Years Ago
Setup push gesture, assign to double door and adjust timings to match
2 Years Ago
Prevent wanted poster saving debugging screenshots in builds
2 Years Ago
Increased wanted poster collider thickness, prevents it from getting blocked by the wall collider in some cases Fixed not being able to update wanted poster after clearing it
2 Years Ago
Fixed trophies not loading properly when entering/exiting network range Fixed trophy nametag displaying incorrectly when no trophy has been inserted
2 Years Ago
Also fix wanted poster pickup
2 Years Ago
Fixed single weapon racks getting picked up as horizontal racks
2 Years Ago
Added fancy new torch fx when mounted to a wall, not enabled if using the diving torch
2 Years Ago
Fixed heads not being valid after being dropped in the world
2 Years Ago
Fixed several abyss hazmat issues on trophy mount (randomizer will always pick option 0, disable tanks and animators)
2 Years Ago
Adjusted the eyelids on the small trophy so the eye doesn't clip through the eyelids and give me nightmares Only save clothing on the head item if it covers the various head slots
2 Years Ago
Poster prefab cleanup
2 Years Ago
Add clear option to poster
2 Years Ago
Wanted poster setup Fixed some trophy exceptions
2 Years Ago
Merge from main
2 Years Ago
Turn off night vision goggles if mounted on a trophy
2 Years Ago
Small trophy font fixes Large trophy deployment fixes
2 Years Ago
Fixed wanted poster renderer not working if player hadn't opened the inventory yet in that session
2 Years Ago
Wanted poster person picker will now display players marked as an enemy in the contacts system
2 Years Ago
Show translated name on crosshair interaction option, even if phrases haven't been built yet
2 Years Ago
Added the ability to clear a trophy, resetting it to it's original state
2 Years Ago
Show a name tag on trophies
2 Years Ago
Reworked trophy head submit process
2 Years Ago
Poster respects streamer mode
2 Years Ago
Merge from base_decor_dlc/poster
2 Years Ago
Merge from base_decor_dlc/trophies
2 Years Ago
Set up dlc steam item and assigned to current items
2 Years Ago
Adjusted both planter volumes to lift slightly off the ground and stop intersecting with the floor Moved in the wheels on the cart planter so the player stops trying to climb the side of the cart Fixed bathtub planter colliders getting removed from the server Removed bath tub art prefab
2 Years Ago
Define sprinting and not sprinting open animations
2 Years Ago
Bar door animator updates, removed some legacy stuff we don't need for this door Use a cached property hash on door opening Bar door can now delay it's opening based on the player state (so we can play an animation), we can remove the delay in the animator as a result
2 Years Ago
Do the same for the fish
2 Years Ago
Updated holder loot panel to use generic resizable