userJarryd Campicancel
branchrust_reboot/main/base_decor_DLCcancel

111 Commits over 0 Days - ∞cph!

1 Year Ago
Add "wantedposter.autorefresh" convar If set to true, when a wanted poster is assigned it will regenerate that image every 5 seconds for faster visual iterating
1 Year Ago
Remove unused poster prefabs Added some precautions to prevent the inventory screen affecting the screnshot process
1 Year Ago
Adjust wanted poster sizing to fit new models
1 Year Ago
Client compile fix
1 Year Ago
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1 Year Ago
Add an idle transition post kick anim so it doesn't just stop and adjust gesture duration so it doesn't end early Improves the snapping, still not 100%
1 Year Ago
Moved the kick action on the double doors to a radial menu, requiring a long hold Fits the action better, makes the player pause before opening which makes the gesture feel more natural
1 Year Ago
Disable trophy gathering from butcher knife Setup new skinning knife Fixed some decor dlc stuff being marked as researchable
1 Year Ago
Temp categories on wanted posters
1 Year Ago
Fix wanted poster screenshot sometimes including the local players clothing
1 Year Ago
Enabled the trophy drop on sharks
1 Year Ago
Don't let torch holder clip through ceiling
1 Year Ago
Fixed a misaligned deploy volume on the fish trophy
1 Year Ago
Fixed stag trophies not working
1 Year Ago
Subtract 88893 and apply LOD differently, broke a few edge cases
1 Year Ago
LOD adjustments for torch holder
1 Year Ago
Offset and adjust entity bounds for wanted posters to fix not being interactable/visible on some building grades
1 Year Ago
Set up wanted poster variants as skins
1 Year Ago
Bar door tweaks
1 Year Ago
Setup push gesture, assign to double door and adjust timings to match
1 Year Ago
Prevent wanted poster saving debugging screenshots in builds
1 Year Ago
Increased wanted poster collider thickness, prevents it from getting blocked by the wall collider in some cases Fixed not being able to update wanted poster after clearing it
1 Year Ago
Fixed trophies not loading properly when entering/exiting network range Fixed trophy nametag displaying incorrectly when no trophy has been inserted
1 Year Ago
Also fix wanted poster pickup
1 Year Ago
Fixed single weapon racks getting picked up as horizontal racks
1 Year Ago
Added fancy new torch fx when mounted to a wall, not enabled if using the diving torch
1 Year Ago
Fixed heads not being valid after being dropped in the world
1 Year Ago
Fixed several abyss hazmat issues on trophy mount (randomizer will always pick option 0, disable tanks and animators)
1 Year Ago
Adjusted the eyelids on the small trophy so the eye doesn't clip through the eyelids and give me nightmares Only save clothing on the head item if it covers the various head slots
1 Year Ago
Poster prefab cleanup
1 Year Ago
Add clear option to poster
1 Year Ago
Wanted poster setup Fixed some trophy exceptions
1 Year Ago
Merge from main
1 Year Ago
Turn off night vision goggles if mounted on a trophy
1 Year Ago
Small trophy font fixes Large trophy deployment fixes
1 Year Ago
Fixed wanted poster renderer not working if player hadn't opened the inventory yet in that session
1 Year Ago
Wanted poster person picker will now display players marked as an enemy in the contacts system
1 Year Ago
Show translated name on crosshair interaction option, even if phrases haven't been built yet
1 Year Ago
Added the ability to clear a trophy, resetting it to it's original state
1 Year Ago
Show a name tag on trophies
1 Year Ago
Reworked trophy head submit process
1 Year Ago
Poster respects streamer mode
1 Year Ago
Merge from base_decor_dlc/poster
1 Year Ago
Merge from base_decor_dlc/trophies
1 Year Ago
Set up dlc steam item and assigned to current items
1 Year Ago
Adjusted both planter volumes to lift slightly off the ground and stop intersecting with the floor Moved in the wheels on the cart planter so the player stops trying to climb the side of the cart Fixed bathtub planter colliders getting removed from the server Removed bath tub art prefab
1 Year Ago
Define sprinting and not sprinting open animations
1 Year Ago
Bar door animator updates, removed some legacy stuff we don't need for this door Use a cached property hash on door opening Bar door can now delay it's opening based on the player state (so we can play an animation), we can remove the delay in the animator as a result
1 Year Ago
Do the same for the fish
1 Year Ago
Updated holder loot panel to use generic resizable