branchrust_reboot/main/base_decor_DLCcancel

328 Commits over 61 Days - 0.22cph!

1 Year Ago
Fixed NRE when using Eoka in rocking chair.
1 Year Ago
Fixed wanted poster description.
1 Year Ago
Fixed soft fade hiding some particles reflecting on mirror (e.g. smoke grenade)
1 Year Ago
Fixed reverse fresnel opacity hiding some particles reflecting on mirror
1 Year Ago
Fixed mirror camera background color
1 Year Ago
Mirror fog now follows ambient multiplier
1 Year Ago
Enabled mirror base pass for mirror reflecting mirror case
1 Year Ago
Mirror shadow optimizations: low res shadow map, skip unused passes
1 Year Ago
Fix rockingchair2 world model overriding the collider
1 Year Ago
Use rocking chair LOD3 instead of LOD0 for world model. Remove two unused collider model files.
1 Year Ago
Switched around small and large hunting trophy crafting costs
1 Year Ago
Fixed CPU overhead introduced by occlusion culling mirror workaround/passthrough
1 Year Ago
Set rocking chair view model collider meshes
1 Year Ago
Merge from main
1 Year Ago
Added mirror far clip plane / cull bounds with max 25m (by default) and distance fog to hide distance cutoff
1 Year Ago
Prevented mirrors from being placed over one another
1 Year Ago
Chair now responds to rocket launchers
1 Year Ago
Storage Barrel tradeoffs - updated volumes, cannot be locked, slightly higher crafting cost
1 Year Ago
Fixed rocking chair audio not working for non local players
1 Year Ago
Updated colliders on the two rocking chair variants, including the metal parts
1 Year Ago
Full convex collider set for rocking chair
1 Year Ago
Fixed rocking chair skins referencing the wrong item (itemname field needs to reference the base itemname, not the skin itemname) Fixed rocking chair skins with wrong display name tokens (skin name should share same token and english value as the base item) Fixed both rocking chair skins missing their IsRedirectOf field Mark base rocking chair as craftable, mark teal chair as not user craftable (as it's a skin)
1 Year Ago
Swapped rocking chairs to convex colliders
1 Year Ago
Ensured player pose stays at default in rocking chair
1 Year Ago
Fix torches in holders continuing to lose condition even after they are extinguished
1 Year Ago
Fixed an extra set of arms appearing during some gestures in the mirror
1 Year Ago
Fixed push animation getting cancelled by movement
1 Year Ago
Merge my player eyes fix -> base_decor_DLC
1 Year Ago
Remove some GC allocations in PlanarReflectionCamera Fixed renderers disabled via HideInFirstPerson not appearing in mirrors (fixes all entites that use planners, as well as most missing held entities)
1 Year Ago
Fixed player head appearing distorted in mirrors while dancing
1 Year Ago
Fixed rocking chair gibs using wrong materials.
1 Year Ago
Fixed a couple of shader compile warnings, one of them important
1 Year Ago
Fixed mirrors not rendering the inside of caves and others (Blend4Way, SnowArea)
1 Year Ago
fix rocking chair creak sound gain curve
1 Year Ago
Fixed alt-look causing body to intersect the mirror by deactivating mirror when body is facing away from it
1 Year Ago
Fixed torch holder flames not rendering below shader level 300
1 Year Ago
Fixed torch holder lighting being all offset and wrong.
1 Year Ago
Fixed cliffs and others disappearing in mirrors (culling workaround) Added PlanarReflectionCamera.ActiveReflections to check if any mirrors are reflecting
1 Year Ago
Switch effect run type to server
1 Year Ago
Bar door grammar fix
1 Year Ago
Increase the size of the local bounds passed to skinned renderers on the trophy mount
1 Year Ago
Merged main
1 Year Ago
Storage barrel model moved to deployed layer
1 Year Ago
Added a new guide mesh for the fourth wanted poster variation with the correct scale.
1 Year Ago
Added player.createTrophy to create a trophy compatible with trophy holders (eg. "player.createTrophy bear") Won't work for players, seems to work for humanoid NPC's but that isn't recommended, works for animal NPC's
1 Year Ago
Possibly fixed a case where trophies would be considered non-matching incorrectly
1 Year Ago
Override the bounds of clothing spawned on the hunting trophies (uses a unity 2021 api that I can't test in the editor, so this is untested)
1 Year Ago
Add horse icons for trophy UI
1 Year Ago
Wanted poster name text is now pure black so it doesn't appear unlit at night, used transparency to roughly keep the apperance the same
1 Year Ago
Adjust chicken trophy position to ensure nametag is visible Adjust minimum font size on small trophy to fix some NPC names not appearing