branchrust_reboot/main/elevator_power_qolcancel
6 Commits over 0 Days - ∞cph!
Increase the speed of player elevators (3m/s -> 5m/s)
Reduce the delay at the end of the lift movement for player elevators (1s -> 0.2s)
Remove old elevator IO entity
Fix power status not updating properly when an elevator is killed
Elevators now have a Power In slot on every floor, if any elevator in a stack has power the whole stack will be considered powered
Still WIP, have one edge case issue to fix