branchrust_reboot/main/elevator_power_qolcancel

8 Commits over 0 Days - ∞cph!

40 Days Ago
Remove leftover ItemModChildIO component on the elevator item
40 Days Ago
merge from main
40 Days Ago
Merge from main
40 Days Ago
Merge from main
40 Days Ago
Increase the speed of player elevators (3m/s -> 5m/s) Reduce the delay at the end of the lift movement for player elevators (1s -> 0.2s)
40 Days Ago
Remove old elevator IO entity
40 Days Ago
Fix power status not updating properly when an elevator is killed
41 Days Ago
Elevators now have a Power In slot on every floor, if any elevator in a stack has power the whole stack will be considered powered Still WIP, have one edge case issue to fix