userJarryd Campicancel
branchrust_reboot/main/general_qol/signscancel

3 Commits over 0 Days - ∞cph!

3 Years Ago
Added support for photo frames
3 Years Ago
Refactor signs to use ItemModAssociatedEntity to save content while in inventory Works a bit differently to cassette/photos, only creates the associated entity if the sign is picked up with content on it Removes data from FileStorage if the item is destroyed (the old implementation couldn't do this) Now supports picking up neon signs, saves all frames
3 Years Ago
Basic support for picking up player painted signs and retaining their texture Only covered basic signs right now, picture frames and neon signs still unsupported