branchrust_reboot/main/general_qol/signscancel
3 Commits over 0 Days - ∞cph!
Added support for photo frames
Refactor signs to use ItemModAssociatedEntity to save content while in inventory
Works a bit differently to cassette/photos, only creates the associated entity if the sign is picked up with content on it
Removes data from FileStorage if the item is destroyed (the old implementation couldn't do this)
Now supports picking up neon signs, saves all frames
Basic support for picking up player painted signs and retaining their texture
Only covered basic signs right now, picture frames and neon signs still unsupported