userJarryd Campicancel
branchrust_reboot/main/hackweek_crudegesturescancel

24 Commits over 122 Days - 0.01cph!

37 Days Ago
Fixed join gesture getting left on the screen when cancelling rps
37 Days Ago
Merge from main
46 Days Ago
Fixed some placeholder stuff for gesture slots that are empty
46 Days Ago
Fixed radial menu defaulting to the text of the last opened radial menu if opening a new menu that has no enabled options (bug is extremely old, very obvious when switching between gesture wheels)
46 Days Ago
Merge from main
53 Days Ago
More merge fixes, including updating the animator. RPS now fully functional
53 Days Ago
Reapply gesture code changes and fixed up gesture picker in the menu
53 Days Ago
Merge from main (stomped local changes on BasePlayer-Gestures and PlayerAnimation controller, will need to reapply changes)
4 Months Ago
Added some help text to the gesture picker
4 Months Ago
Reapplied animator changes from RPS branch Fixed player gesture layer not fading out after a one shot gesture
4 Months Ago
Add a preview video field to gesture configs Added test videos for most of the gestures Fixed reset default option deleting the surrnder gesture
4 Months Ago
Merge from hackweek_crudegestures/rps
4 Months Ago
Merge from main
4 Months Ago
Server side cancel fix
4 Months Ago
Remove the ridiculous invoke handling system for fading in/out gesture layers, was responsible for a bunch of bugs with the handcuffs Now uses a single simple update method called every frame, much easier to debug and understand Update the default gesture bindings for surrender
4 Months Ago
Compile fix
4 Months Ago
Merge from main
5 Months Ago
Merge from main
5 Months Ago
Reapply animator changes
5 Months Ago
Merge from main (many conflicts, stomped local animator changes)
5 Months Ago
Another gesture list update
5 Months Ago
Gesture list update
5 Months Ago
Merge from custom_wheel
5 Months Ago
Merge from main