branchrust_reboot/main/hackweek_crudegestures/rpscancel
                         
                     
             
         
     
    
        
13 Commits over 30 Days - 0.02cph!
    
    
        
            
            
            
                
                Hook up win and lose animations
                
                
                
                
             
         
        
            
            
            
                
                Added a timeout and make sure the UI is layered properly in the HUD
                
                
                
                
             
         
        
            
            
            
                
                Add some fallbacks if a player dies, walks too far away, is wounded, etc mid game
                
                
                
                
             
         
        
            
            
            
                
                Converted the RPS gesture UI into a non blocking UI
Added UI support for draws
                
                
                
                
             
         
        
        
            
            
            
                
                Refactor RPS into a more generic gesture interaction system, WIP
                
                
                
                
             
         
        
        
            
            
            
                
                View model setup, fixed incorrect cancelling behaviour at end of game for local player
                
                
                
                
             
         
        
            
            
            
                
                3p anim setup and better timings to let anims play out
Show toasts confirming winner/loser after anims have played
Fixed bots never picking scissors
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from parent, stomp animator changes
                
                
                
                
             
         
        
        
            
            
            
                
                First pass on a rock paper scissors gesture game
Player 1 starts the gesture and waits for someone to join by interacting with them
Both players then get a UI prompt to pick a hand
Result is communicated via toast for now as there are no animations
Bots will pick a random option after 2 seconds and print what they selected in the server log for testing