userJarryd Campicancel
branchrust_reboot/main/hackweek_crudegestures/rpscancel

13 Commits over 30 Days - 0.02cph!

9 Months Ago
Hook up win and lose animations
9 Months Ago
Added a timeout and make sure the UI is layered properly in the HUD
9 Months Ago
Add some fallbacks if a player dies, walks too far away, is wounded, etc mid game
9 Months Ago
Converted the RPS gesture UI into a non blocking UI Added UI support for draws
9 Months Ago
Merge from parent
9 Months Ago
Refactor RPS into a more generic gesture interaction system, WIP
9 Months Ago
Merge from parent
10 Months Ago
View model setup, fixed incorrect cancelling behaviour at end of game for local player
10 Months Ago
3p anim setup and better timings to let anims play out Show toasts confirming winner/loser after anims have played Fixed bots never picking scissors
10 Months Ago
Compile fix
10 Months Ago
Merge from parent, stomp animator changes
10 Months Ago
Redo animator changes
10 Months Ago
First pass on a rock paper scissors gesture game Player 1 starts the gesture and waits for someone to join by interacting with them Both players then get a UI prompt to pick a hand Result is communicated via toast for now as there are no animations Bots will pick a random option after 2 seconds and print what they selected in the server log for testing