branchrust_reboot/main/hackweek_crudegestures/rpscancel
18 Commits over 30 Days - 0.03cph!
Hook up win and lose animations
Added first pass win and lose anims - currently not hooked up to minigame
Added RPS icon for gesture wheel. Updated UI to match new designs.
Updated third and first person animations for rock paper scissors gesture.
Added a timeout and make sure the UI is layered properly in the HUD
Add some fallbacks if a player dies, walks too far away, is wounded, etc mid game
Converted the RPS gesture UI into a non blocking UI
Added UI support for draws
Refactor RPS into a more generic gesture interaction system, WIP
Enabled 'allow crouching' for rock paper scissors gesture
View model setup, fixed incorrect cancelling behaviour at end of game for local player
3p anim setup and better timings to let anims play out
Show toasts confirming winner/loser after anims have played
Fixed bots never picking scissors
Merge from parent, stomp animator changes
WIP/placeholder rock paper scissors gesture animations - 3p and viewmodel clips.
Includes entry, idle, start and exit placeholder anims.
First pass on a rock paper scissors gesture game
Player 1 starts the gesture and waits for someone to join by interacting with them
Both players then get a UI prompt to pick a hand
Result is communicated via toast for now as there are no animations
Bots will pick a random option after 2 seconds and print what they selected in the server log for testing