userJarryd Campicancel
branchrust_reboot/main/hackweek_server_mesh_cullcancel

19 Commits over 92 Days - 0.01cph!

Yesterday
Include any SkeletonProperties referenced models as well
Yesterday
Scan the project for animations we need on the server every build
2 Days Ago
Include magnet crane and door animations in server build
2 Days Ago
Merge from main
3 Days Ago
Bypass AI animations again Bypass modular car garage animation
3 Days Ago
Don't strip out animation clips that are being used for root motion on AI (we probably can strip these but it's easier to just include for now)
3 Days Ago
Merge from main
4 Days Ago
Merge from main
16 Days Ago
Merge from main
3 Months Ago
Also include mesh stripping on Rust.Ai and Content directories
3 Months Ago
That's all folks
3 Months Ago
Almost done...
3 Months Ago
Even more...
3 Months Ago
More...
3 Months Ago
More...
3 Months Ago
Some more...
3 Months Ago
Uploading in multiple parts because plastic can't handle... multiple files
3 Months Ago
Mark an additional 180 fbx's as non r/w - mostly viewmodel anims, some clothing and body parts
3 Months Ago
Move non r/w meshes into the private content bundle for server builds, removing them from the build Saves 360mb of memory on a freshly booted server