branchrust_reboot/main/hackweek_server_mesh_cullcancel
19 Commits over 92 Days - 0.01cph!
Include any SkeletonProperties referenced models as well
Scan the project for animations we need on the server every build
Include magnet crane and door animations in server build
Bypass AI animations again
Bypass modular car garage animation
Don't strip out animation clips that are being used for root motion on AI (we probably can strip these but it's easier to just include for now)
Also include mesh stripping on Rust.Ai and Content directories
Uploading in multiple parts because plastic can't handle... multiple files
Mark an additional 180 fbx's as non r/w - mostly viewmodel anims, some clothing and body parts
Move non r/w meshes into the private content bundle for server builds, removing them from the build
Saves 360mb of memory on a freshly booted server