userJarryd Campicancel
branchrust_reboot/main/hardcore_refreshcancel

110 Commits over 61 Days - 0.08cph!

2 Months Ago
Compile fixes
2 Months Ago
Reapply 125897, adjust logic to only run if there is already loot spawned, should fix no loot in vanilla
2 Months Ago
Added an editor tool to simulate loot spawns on each loot spawn scriptable object, can configure how many slots and how many iterations to run
2 Months Ago
Merge from main
2 Months Ago
Don't show the little arrow on the player indicator on the map in hardcore
2 Months Ago
Subtract 125897, want to rule it out of causing the empty loot spawns issue
2 Months Ago
Merge from main
2 Months Ago
If a player has set their bagassignmode to always allowed, always preserve the final slot so that a players bag allotment can't be filled by another player This isn't really an issue in vanilla since we can just clear bags on the map, but if the bags in hardcore are in a location that hasn't been cleared they wouldn't be able to place new bags without dying
2 Months Ago
Don't lock vehicles for a period after purchasing if safe zones are disabled by a game mode
2 Months Ago
Added canRepairIfCraftingBanned option to game modes, enabled on hardcore Allows weapon repairs without a blueprint if the item being repaired is banned from crafting by the gamemode
2 Months Ago
Force play the whole death screen animation when closing the ESC menu while dead to ensure fog of war is applied properly
2 Months Ago
Fix recyclers in safe zone working at low efficiency in hardcore mode (there are no safe zones in hardcore)
2 Months Ago
Clear local fog of war when disconnecting from a server
2 Months Ago
Merge from main
2 Months Ago
Fixed loot spawns not properly getting filtered by game mode restrictions
2 Months Ago
Apply crafting cost multipliers to mixing/cooking benches
2 Months Ago
Merge from main
2 Months Ago
Fix server not sending fog images to client on connect
2 Months Ago
Possible NRE fix when connecting to a hardcore server and dying quickly
2 Months Ago
Rename convar enum for clearer options down the line
2 Months Ago
Added the ability for a game mode to multiply the crafting cost of a set of items Uses the loot tag system, added a new FirearmAmmunition tag Can be defined in sliders on the gamemode prefab, can also override per game mode to pipe in convars Exposed multiplier as a convar for hardcore (server.hardcoreFirearmAmmunitionCraftingMultiplier), defaults to x10 crafting cost (WIP) Applied to : regular/HV/incendiary pistol ammo, regular/HV/invendiary rifle ammo
2 Months Ago
Can no longer loot rifle, smg or semi bodies
2 Months Ago
Merge from main
2 Months Ago
Adjusted map fade in animations on in-game map and death screen map to properly hide underlying info
2 Months Ago
Fixed clearAllFogOfWar not working on large maps Enable Burst on DrawPixelsJob
2 Months Ago
Fixed map marker sfx still playing even if map markers are disabled by game mode
2 Months Ago
Fixed being able to research items that are marked default craftable but also blocked for crafting in the current game mode (eg. eoka)
2 Months Ago
Fixed being able to research redirect skins of items that have been marked non craftable by the game mode
2 Months Ago
Possibly fixed out of range exception when saving fog images Fix alphaHitTestMinimumThreshold error spam
2 Months Ago
Merge from main
3 Months Ago
Suppress warnings in Compass and CompassViewmodel
3 Months Ago
None compile fix (CompassViewmodel)
3 Months Ago
Support alpha clipping the fog of war so we get hover events on things like vending machines that have been revealed by fog
3 Months Ago
Merge from main
3 Months Ago
Protocol++
3 Months Ago
Added admin convar debug.clearAllFogOfWar to fully reveal the map
3 Months Ago
Obscure the underlying map image by 0.15 seconds when opening the map, prevents the map image being visible for a few frames while the fog is fading in
3 Months Ago
Disable condition on compass
3 Months Ago
Clean up v_compass.anim.controller missing local files
3 Months Ago
Merge from compass
3 Months Ago
Fix resetfogofwar command
3 Months Ago
Possibly, maybe, finally fixed loading fog of war from a save
3 Months Ago
Switch to RGBAFloat for fog images, looks better and matches the data we're using in the jobs. Still broken after loading though
3 Months Ago
Fog of war works on death screen map
3 Months Ago
Compile fix
3 Months Ago
Fix fog not clearing immediately on spawn
3 Months Ago
Better initialisation flow for hardcore map, stops parts of it running when booting up in vanilla
3 Months Ago
Merge from main
3 Months Ago
Added debug.resetfogofwar
3 Months Ago
Merge from fogofwar