branchrust_reboot/main/instrumentscancel
591 Commits over 184 Days - 0.13cph!
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Better IK positions on piano
Better IK positions on piano
Moved piano mount pos and dismount positions to fix not being able to interact
Moved piano mount pos and dismount positions to fix not being able to interact
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Better player getter on static instrument
Better player getter on static instrument
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Hooked up bass guitar material
Hooked up bass guitar material
Refactoring key controller to be a child entity, removes need for duplicated RPC's on InstrumentTool and StaticInstrument
Refactoring key controller to be a child entity, removes need for duplicated RPC's on InstrumentTool and StaticInstrument
Hooked up piano model
Fixed IK hand target gizmos not appearing
Hooked up piano model
Fixed IK hand target gizmos not appearing
Client/Server compile fixes
Mountables can now optionally suppress the hand animation layer
Hand rotation IK is now checked and assigned separately from position (so IK can affect position and not rotation)
Mountables can now apply an animation override while in use
Mountables can now override their spine look at weight when using a non-default animator override (see GetSpineLookAtWeight)
Hooked up new drum kit and piano sitting animations via overrides
Support for an octave shift set of notes - hold a button (defaults to keypad enter) to access another octave of every note
Hooked up another octave on the piano (defaults to 3, can access 4 by holding octave shift button)
Supports console bindings eg. "playnote d3#" or "bind n playnote d4"
Fixed console bindings not working on mountable isntruments
Don't run IK update on server
IK should match up over network
Support for non-standard IK transform space (for held items)
IK pass on drum kit
Show all ik points as gizmos
Cleaned up duplicate piano and drum kit sound definitions
Fixed some keybinding issues, fixed dedicated sharp keys not doing anything