userJarryd Campicancel
branchrust_reboot/main/media_projectscancel

133 Commits over 1,675 Days - 0.00cph!

1 Year Ago
Merge from main
1 Year Ago
Fixed skin_radius command
1 Year Ago
Merge from main
1 Year Ago
Compile fix
1 Year Ago
Merge from main
1 Year Ago
Fix warning
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Fixed concrete/lumberjack pickaxe and hatchet materials
1 Year Ago
Use Player folder instead of PlayerMats Improved naming iterator Move materials into Hair, Skin and ItemSkins folder
1 Year Ago
CopyPlayerTool now attempts to reuse matching materials in the Assets/Media/Materials/PlayerMats folder instead of creating new materials when copying hair and skin
2 Years Ago
Made a MaterialPropertyBlockInspector to try and diagnose hair colouring issues
2 Years Ago
Fixed hair caps not getting copied over in copy player tool
2 Years Ago
Merge from main
2 Years Ago
Fixed not being able to add TimelineConvarController to demo tracks (another merge issue)
2 Years Ago
Reapply TimelineConvarController
2 Years Ago
Fixed merge errors
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Codegen, fixes missing commands
2 Years Ago
Merge from main
2 Years Ago
Copy player tool will now save textures and materials to disk if the piece of clothing/held entity is skinned
2 Years Ago
Merge from main
2 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Fix SERVER compile
3 Years Ago
Move custom demo systems to a new partial script to reduce conflicts when merging from main
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Fix hi res screenshots not properly adjusting dof
3 Years Ago
Merge from LoadMapFile
3 Years Ago
Fixed duplicate takingScreenshot fields
3 Years Ago
Don't run regular dof update when taking screenshot (regardless of DofExposer state)
3 Years Ago
Merge from main
3 Years Ago
Fix standard game dof controller interfering with dof values during a hi res screenshot while the dof exposer is active Fix NRE's when taking hi res screenshots
3 Years Ago
Merge from main
3 Years Ago
Disable submarine dof layer on screenshot camera, was conflicting with the DofExposer
3 Years Ago
Fix DofExposer losing settings during scene save/load
3 Years Ago
Add Tools/Cinematic/Lock Camera tool that snapshots the current position/rotation of a camera and locks the scene camera to that offset. Makes tracking objects in animations in the scene view a lot easier
3 Years Ago
Hi res screenshot convar should now be compatible with dof exposer
3 Years Ago
Rework relative midi knob bindings
3 Years Ago
Remove some debug stuff I left in
3 Years Ago
Relative midi knob bindings are now applied via midiconvar.BindKnobRelative (eg. midiconvar.BindKnobRelative 1 1 dof_focus_dist 0.5)
3 Years Ago
Add support for relative midi knob bindings When enabled takes the delta of the knob movement and increases/decreases the assigned convar instead of mapping it in a 0-1 range The minimum value of the binding is used as the speed multiplier Can be enabled when adding a binding by adding true to the end of the binding (eg."midiconvar.bindknob 1 1 graphics.dof_focus_dist 0.1 0 true") Will only work on float convars
3 Years Ago
Properly export normal map
3 Years Ago
Fixed some textures being exported with wrong colours