userJarryd Campicancel
branchrust_reboot/main/mesh_server_strippingcancel

11 Commits over 366 Days - 0.00cph!

8 Months Ago
Better parameters in FindAssets method, fix compile errors after merge
8 Months Ago
Merge from main (reviving this for hackweek)
12 Months Ago
Compile fix
12 Months Ago
Merge from main
1 Year Ago
Clothing r/w changes (all in one commit so I can revert it if needed)
1 Year Ago
Allow fbx's into server bundles if they have import legacy animation enabled (fixes car lifts not animating on server)
1 Year Ago
Merge from main
1 Year Ago
Unsaved comment
1 Year Ago
Properly fixed non readable meshes being added to server bundles without reserializing assets Added Facepunch.BundleBrowser, a tool that loads the contents of two asset bundles for inspection and includes a diff tool to compare what assets have been added and removed between two bundles
1 Year Ago
BirthdayBalloonHandler is now an IClientComponent
1 Year Ago
Testing out some approaches to removing some unused mesh assets in server builds