userJarryd Campicancel
branchrust_reboot/main/mesh_server_strippingcancel

11 Commits over 366 Days - 0.00cph!

13 Days Ago
Better parameters in FindAssets method, fix compile errors after merge
13 Days Ago
Merge from main (reviving this for hackweek)
4 Months Ago
Compile fix
5 Months Ago
Merge from main
12 Months Ago
Clothing r/w changes (all in one commit so I can revert it if needed)
12 Months Ago
Allow fbx's into server bundles if they have import legacy animation enabled (fixes car lifts not animating on server)
12 Months Ago
Merge from main
12 Months Ago
Unsaved comment
12 Months Ago
Properly fixed non readable meshes being added to server bundles without reserializing assets Added Facepunch.BundleBrowser, a tool that loads the contents of two asset bundles for inspection and includes a diff tool to compare what assets have been added and removed between two bundles
12 Months Ago
BirthdayBalloonHandler is now an IClientComponent
1 Year Ago
Testing out some approaches to removing some unused mesh assets in server builds